C o n t e n t   C r e a t i o n

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Off axis cameras
Trimming trick
Toe-in cameras - Incorrect stereo

Multiple camera mounts

Offaxis cameras required
Interactive OpenGL
Overlapping views for edgeblending, implemented as edge masks.


Coping with different dome/projector configurations
Preview for content creators who don't have access to a dome.
Camera mounts for 3DStudioMax, LightWave, SoftImages, etc.

Special lens

Cleaner solution (One file instead of many)
Antialiasing issues with the cube technique.

Mirror Method

Main problems:
1. Objects must not pass between camera and lens.
2. Offset rendering isn't possible. (VisionStation needs offset rendering)

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