Fisheye solar system simulator

Modification of an OpenGL based solar system simulator to fisheye based upon the method described here. Original code by Lee Brandt, modified for fisheye (and spherical mirror projection) by Paul Bourke.

March 2005



Full fisheye frame.

Top (or bottom) truncated fisheye.



Spherical mirror warped fisheye. See SPHEMIR

Spherical mirror warped fisheye. See SPHEMIR



Control over center of attention, eg: planetarium

Control over center of attention, eg: VisionStation