| Fisheye solar system simulator
Modification of an OpenGL based solar system simulator to fisheye based
upon the method described here. Original code
by Lee Brandt, modified for fisheye (and spherical mirror projection) by
Paul Bourke.
March 2005 
 
 
|  Full fisheye frame.
 |  Top (or bottom) truncated fisheye.
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| 
 
 |  
|  Spherical mirror warped fisheye. See SPHEMIR
 |  Spherical mirror warped fisheye. See SPHEMIR
 |  
| 
 
 |  
|  Control over center of attention, eg: planetarium
 |  Control over center of attention, eg: VisionStation
 |  |