Experiments using the Nintendo Wii as a wireless 3D interface device.
Hardware: Wii remote, Mac Book Pro, 3m diameter dome, SXGA+ data projector.
Software: DarwiinRemote, DarwiinRemotePatch, qcwii and locally developed
interactive and navigable movie software to generate realtime graphics
for the dome.
320x240 Motion JPEG QuickTime (13MB)
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Navigating around a visualisation of node activity
on a Cray XT3
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With 3 axis accelerometers and a bevy of buttons (12) it is interesting to
speculate how a Nintendo Wii might be used in other ways besides those
associated with the Nintendo gaming console. The Wii is a (wireless)
Bluetooth device and as such one can readily create applications that
access the Bluetooth data and respond accordingly. Indeed at the time of
writing this there are projects well under way that interface the Wii to
Mac OS-X, Linux, and MSWindoze.
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VIP (Isabella Buczek and Bob Weber)
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Cubic maps of Melbourne Library (Peter Murphy)
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The exercise illustrated here was to evaluate the potential of the Wii
as a low cost wireless 3D interface device that could be used for interaction
within an immersive environment. The software being interfaced was all local
so there was maximal flexibility to add direct Wii/Bluetooth functionality
into the application code.
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Cosmological simulation
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iCInema (Volker Kuchelmeister)
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The result was a usable but inaccurate navigation device, at least as far as
the accelerometers were concerned .... the buttons were fine but then that is
similar to a Bluetooth keyboard. These tests were not performed using the IR
sensor and that can undoubtedly be used to improve the accuracy when used in
conjunction with the accelerometers.
Update
As expected the IR sensor makes a huge difference to the accuracy of the Wii as a pointing
device. Unfortunately just using that only results in navigation in the plane perpendicular
to the Wii axis, again not much more than a Bluetooth mouse. An interesting experiment would
be to use the IR sensor as a form of stabilisation for the 3D mouse navigation, something
I expect the Nintendo does.
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