Reality in VR
AVRL - Accelerating Augmented & Virtual RealityPresentation by Paul Bourke
Head mounted displays are one route to immersion, another is through large scale display systems that completely surround the viewer. While these systems are in many ways different to the consumer level VR devices, and they have their own unique challenges, there are also many similarities. One problem they have in common is how does one record high quality image and video content.
Paul Bourke has been working with surround visual systems for over 10 years years in both cylindrical and hemispherical display environments. One of the challenges then, as it is now, is how to capture 360 stereoscopic imagery and video. Paul will present, by means of actual projects, some of his work in this area. He will describe why it is a fundamentally difficult problem and therefore why, despite a huge appetite for video content, there are not yet any ideal solutions.Contents