Content Creation for Dome Displays.
Part 2 - Technology Workshop
Curtin HIVE (Hub for Immersive Visualisation and eResearch), August 2014
This workshop is a follow-up to the one hour Content Creation seminar run by Paul Bourke at the HIVE in June. Dome displays have unique characteristics that provide a very immersive experience, however a unique display also requires unique content development techniques. This three hour workshop will provide in-depth guidance on the actual process of developing content for dome displays. Content types include 360 panoramas, 360 videos, and virtual environments. The HIVE and iVEC have a range of content capture equipment available to allow you to capture compelling dome content. Dome displays are also becoming more widely available. The workshop will provide specific step-by-step guidance on how you can turn your imagination into a dome experience.
In the afternoon we will also offer an optional opportunity to capture some content suitable for displaying on dome displays, and time for extended Q&A on dome content capture, and perhaps discussion of content production ideas.
A preliminary outline of the workshop content is as follows:
Overview of four dome content technologies
Worked examples of the processing pipeline for each of the above
- 360 degree (still) panoramas using a Canon 5D and fisheye lens
- Fisheye movies using the Red Scarlet
- 360 movies using the LadyBug-5
- Interactive environments using Unity 3D
Afternoon - Optional: Content Capture Hands-on Session and extended Q&A
- Informal discussion Q&A
- hands-on with equipment
- opportunity to capture and process content using the above hardware
- more in-depth exploration depending on interest