What are they and what are they good for?
Rendering content for immersive environments
Written by Paul Bourke
- Camera model for computer based rendering.
- Introducing off-axis frustum.
- Stereoscopic projection (eg: IMAX 3D).
- Multiple wall, tiled displays.
- Curved and dome projection (eg: planetarium).
- Visit to the Swinburne stereo-capable theatre.