C o n t e n t   C r e a t i o n
(Return to Index)


Stereographics

Off axis cameras
Trimming trick
Toe-in cameras - Incorrect stereo
















































Multiple camera mounts

Offaxis cameras required
Interactive OpenGL
Overlapping views for edgeblending, implemented as edge masks.






































CubeView

SkySkan
Coping with different dome/projector configurations
Preview for content creators who don't have access to a dome.
Camera mounts for 3DStudioMax, LightWave, SoftImages, etc.






































Special lens

Omnimax
Cleaner solution (One file instead of many)
Antialiasing issues with the cube technique.






































Mirror Method

Main problems:
1. Objects must not pass between camera and lens.
2. Offset rendering isn't possible. (VisionStation needs offset rendering)







(Return to Index)