Rock shelter virtual environmentsOriginal photogrammetry and Unity implementation by Paul Bourke
Further Unity development and final builds by Nick Oliver.
Supported by CRAR+M (Centre for Rock Art Research + Management, UWA) and
The following provides down-loadable versions of a virtual environment built around various photogrammetrically derived rock shelters. The environment is built in the Unity 3D game engine. Downloadable versions are available below along with some screen dumps.Game controls
Windows: Windows build (400MB download)