Entry code: wsckip Name : Alex Kluchikov Frame rate: 25 All wavy water effect is made by normal, the real form of the object itself is quite simple, just lathe of one segment Bezier curve. Better rendered if alpha is off. (seems to be a feature of POV-Ray 3.6.1 -- if alpha is on then phong highlight is clamped and looks not as bright as when alpha is off)