// Title: The Amazing Sphere // Author: Matthew Goulet // Created: Tue, 17 Oct 2006 15:48:11 -0400 // Last Modified: Thu, 16 Nov 2006 11:00:17 -0500 // // Developed using Persistence of Vision(tm) Ray Tracer Version 3.6.1 // (Debian (i486-linux-gnu-g++ 4.1.2 @ i486-pc-linux-gnu)) // // +A0.01 +AM1 +H600 +W800 global_settings { // Try to make it look the same on all displays. // assumed_gamma 1.0 } light_source { <50,50,-50>, rgb 1 } // White background // background { rgb 1 } union { // Ground plane // plane { y,-1 // Using cells produces sharply defined squarws of random solid colors. // The turbulence warp turns the squares into splotches. // pigment { cells color_map { [0 rgb x] [0.33 rgb y] [0.66 rgb z ] [1 rgb x] } warp { turbulence 0.7 } } } // A shiny white sphere // sphere { <-2,0,8>,1 pigment { rgb 1 } finish { specular 1 roughness 0.001 } } // Adjust scene orientation for default camera // rotate x*-10 }