// Title: Abstract 5 // Author: Matthew Goulet // Created: Thu, 30 Nov 2006 15:35:00 -0500 // Last Modified: Thu, 30 Nov 2006 15:54:03 -0500 // // Developed using Persistence of Vision(tm) Ray Tracer Version 3.6.1 // (Debian (i486-linux-gnu-g++ 4.1.2 @ i486-pc-linux-gnu)) // // +A0.01 +AM1 +H600 +W800 global_settings { // Try to make it look the same on all displays. // assumed_gamma 1.0 } light_source { <0,0,-50>, rgb 1 } // Canvas plane // plane { y, -5 pigment { spiral1 1 pigment_map { [0 hexagon rgb x rgb x/2 rgb x/4 scale 0.25 // Compensate for the later spiral rotation // rotate x * 90] [1 checker rgb z rgb z/4 // Compensate for the later spiral rotation // rotate x * 90] } // Rotate the spiral pattern so it can be seen properly // rotate x * -90 } // Face the canvas plane toward the default camera // rotate x * -90 }