This scripts will render a series of pictures. The short one must be named "c.pov" and will only work with +KFF9! The longer one is adjusted to "animation" lengths of 10 to 99 frames (2 digits in the output image name) and must be named "copymachine.pov" I hope you will accept this entry, as the code length plus the length of this option is 251 bytes. For the contest please take c9.png as the final result image. the idea ======== The idea for this copy machine is not new, I just managed to put it down this short. The previously rendered image is taken as input for the next one as an image map. It might also be interesting to use this as a bump map. Take the longer version, as that one uses frame_- number-1 instead of computing the previous number via the clock variable and therefore is more stable in rendering the number of images you'd like. You might still need to adjust the concat() determining the name of the previous image, but that's all. Experimenting with additional modifiers of the image map, different result image aspect ratios, other light sources and different code for frame_numder=1 makes this a small tool at least usable to render nice textures.