"Dandelion Clock in Sunshine" This utilises a function I discovered more-or-less by accident whilst working on another scene. Essentially I was attempting to create a radial pattern on two axes. When I set the frequency quite high, something resembling a dandelion clock was produced. Since the function was quite simple I decided to see if I could squeeze it into 256 bytes in an emissive media object. As I shaved bytes off the code I managed to squeeze in a stalk and some sunshine in the background.