Pure Fun 225 bytes After a few weeks of trying to make the perfect picture with the smallest code, I ran onto this. It's not prefect. It's not true 3D. IT JUST HAS COLOR. Color is the reason I got POV in the first place. I used to hand draw my pitures using the old 256 byte palletes. I tried some programs that worked with 24 bit, but they all sucked. When I found POV(dos) on the net I thought 'give a try, it might suck? it might not?' After I ran the first example, I sat back stuned. THERE IS COLOR! Now to the picture. I used a pigment map on a single plane and a macro to help fill the pigment map with colors. A very high turbulence value to shake things up and wrap as a reflection