// badglass5.pov - SCC Entry by Matthew Grove // Short Description // Firstly a plane in front of the camera with a bumpy refractive // surface filtering all light, and some phong highlighting too plane{-z,-1pigment{rgbf 1}normal{bumps.7scale.03}finish{ior 2.2phong.6}} // A light source in front of the plane light_source{z/2rgb 1} // A bright red sphere directly below the camera sphere{-y*99,98.5pigment{rgb x*1.4}} // And a white disc above disc{y*5,y,999pigment{rgb 1}} // With a couple of orange triangles beyond the plane which just happen // to be reflective with phong highlighting polygon{5,-x-y,y-x/2,-y,x/2+y,x-y translate z*3pigment{rgb<1,.7>}finish{phong.6reflection.3}}