// helix.pov - SCC Entry by Matthew Grove // Short Description // Variable for y axis #local i=1; #while(i<9) union{ // Two spheres either side of the origin and a cylinder between sphere{x+i*y,.13}sphere{i*y-x,.13}cylinder{i*y-.7*x,.7*x+i*y,.04} // Rotated about the y axis rotate y*i*180 // And translated forward and centred vertically translate(z-y)*5 // A simple colour scheme, some green with 'random' red pigment{rgb.6*y+x*mod(i*51,7)/9} // With some fine bumps normal{bumps.6scale.03} // And phong highlighting finish{phong.5}} #local i=i+.1; #end // Simple bright light source light_source{x+y rgb 2} // And that good old fog fog{rgb.7distance 5}