/* Default camera, single light at origin */ light_source { 0 rgb 1 } /* Peter de Jong style attractor */ #declare x1=0; #declare y1=0; #declare i=2000000; #while(i>0) #declare x2=cos(1.4*x1)-sin(1.4*y1); #declare y2=sin(1.6*x1)+.7*cos(1.6*y1); sphere{ , 0.001 pigment { rgb 1 } } #declare x1 = x2; #declare y1 = y2; #declare i = i - 1; #end