// SSC3 entry - submitted by B.Hatt 10/2/04 // A vaguely Escher like scene (Cubic Space) // Rather than trying to use loops, a single junction is placed // in a perfectly reflective box. global_settings { max_trace_level 50 } light_source { <-10, -7, -2 > 1 shadowless } union { box // containing mirrored box { -20, 20 finish { reflection 1 ambient 0 } hollow } // junction box {-3, 3} // intersecting beams box {<-1, -1, -20 >< 1, 1, 20 >} box {<-1, -20, -1 >< 1, 20, 1 >} box {<-20, -1, -1 >< 20, 1, 1 >} rotate 10 translate 10 pigment {rgb 2} }