#include "common.pov" #declare GreenChrome = texture { pigment { color rgb <0.8, 1.0, 0.8> } finish { F_MetalC } } isosurface { function { (pow(x,2)+3) * (pow(y,2)+3) * (pow(z,2)+3) - 32*(x*y*z+1) } contained_by { sphere { <0,0,0>, 2.5} } threshold 0.25 accuracy 0.01 max_gradient 100 open texture { GreenChrome } scale 0.8 } #include "tetrahedron.pov"