# Create as many materials as desired # Each is referenced by name before the faces it applies to in the obj file newmtl material0 Ka 1.000000 1.000000 1.000000 Kd 1.000000 1.000000 1.000000 Ks 0.000000 0.000000 0.000000 Tr 1.000000 illum 1 Ns 0.000000 map_Kd roundcube0.jpg