Baseball seam curveBy Paul BourkeJanuary 2001 |
x = sin(pi/2 - (pi/2 - a) cos(t)) cos(t/2 + a sin(2 t))
y = sin(pi/2 - (pi/2 - a) cos(t)) sin(t/2 + a sin(2 t)) z = cos(pi/2 - (pi/2 - a) cos(t)) 0 < t < 4 pi, a = 0.4 (for example) |


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