2D tiling by slicing in 3DGraphics by Paul BourkeInspired by work by Robert Fathauer January 2019 See also: Mecon tiles
An interesting approach to the design of tiles in 2 dimensions (on a plane) is to construct a repeating tiling in 3 dimensions and then take planar slices at various positions and angles. Indeed animated 2D tilings can be created by animating the cutting plane, for example changing either/or the position or normal. The first example is simply a cubic tiling in 3D. While one might initially imagine that planar slices of such a grid would be dull, the reality is far from it. ![]()
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Off axis cutting plane.
This second example are are slices of an octahedral and tetrahedral 3D tiling as shown below. ![]()
The following are samples from a rotating cutting plane.
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