/* -------------------------- Entry: 0017 WWW: http:// Title: The Gemstones Three Author: Sean (mongke) Three fractal gemstones with lights inside to get the glow. ---------------------------*/ //Sean(mongke). terraform@upnaway.comm------- THE GEMSTONES THREE. #version 3.5; fog { fog_type 2 distance 4 color rgb 0.6 // gray fog_offset- 1.6 fog_alt 1.0 turbulence 1.8} global_settings {assumed_gamma 4.8} plane {y, -.2 finish{phong 1 phong_size 200 reflection .5} } // ---------------------------------------- camera { location <0.0, .2, -2.0> direction 1.5*z right x*image_width/image_height look_at <-.02, .1, 0.0> angle 50} sky_sphere { pigment { gradient y color_map { [0.0 color rgb <0.3,0.3,1.0>][0.5 color rgb <0.1,0.0,0.0>] [1.0 color blue 0.7] }}} light_source { <0, 44, 7> color rgb <.5, .5, .5> } // ---------------------------------------- julia_fractal { <.054,.6,.3,.5> //emerald quaternion sqr max_iteration 5. precision 2 slice< 1,.1,.1,1.7> 0 pigment { marble color_map {[.0 rgbf<.1,1,.1,.9>] [.5 rgbf <.0,.3,.0,.9>] [.99 rgbf <.2,.0,.0,.9>]} rotate 0 turbulence 1} scale <1,1,1>/7 rotate -0 //rgbt <.2,1.0,0.2,0.9> finish { phong 1 phong_size 50 ambient 0.99 diffuse 0.88 specular 1 brilliance 1 metallic .2 roughness 0.002 reflection 0.2 } interior{ refraction 1 ior 1.75 caustics .8 dispersion .3 dispersion_samples 5 fade_distance 26 fade_power .6 fade_color rgbt<.1,.4,.0,.9> } scale <1.3,2.3,1.3>*3.4 rotate<0,0,-10> translate <-.19,1.2,5> } background { color rgb <0.0, 0.99, 0.0> } // light inside emerald light_source { <-.3, 1, 5> color rgb <.0,1.0,0>} //ruby julia_fractal { <0.6,.3,.3,-0.5> quaternion sqr max_iteration 5.434 precision 2 slice< 1,.1,.1,1.7> 0 pigment { ripples color_map {[.0 rgbf<1.,.01,.7>] [.5 rgbf <.8,.1,.0,.9>] [.99 rgbf <1.4,.0,.0,.9>]} rotate 66 turbulence 1} scale <1,1,1>/7 rotate -22 finish { phong 1 phong_size 50 ambient 0.78 diffuse 0.68 specular 1 brilliance 5 metallic .2 roughness 0.002 reflection 0.2 } interior{ refraction 2 ior 1.75 caustics .5 dispersion 1 dispersion_samples 5 fade_distance 26 fade_power .6 fade_color rgbt<1.0,.0,.0,.9> } scale <1,1.4,1>*4.7 rotate<0,0,-22> translate <1.8,1.,4.5> } // ruby light light_source { <1.8,1.4, 4.5> color rgb <0.8.0,0,0>} //sapphire fractal julia_fractal {<.72,.04,.1,-.01> quaternion cube max_iteration 2 precision 5 slice< 1,.1,.1,1.7> 0 pigment { agate color_map {[.0 rgbf<0.,.4,.9>] [.5 rgbf <.0,.3,.5,.9>] [.99 rgbf <.0,.3,.6,.9>]} rotate 0 turbulence .1} scale <1,1,1>/8 rotate -22 finish { phong 1 phong_size 50 ambient 0.99 diffuse 0.8 specular 1 brilliance 2 metallic .2 roughness 0.002 reflection 0.06 } interior{ refraction 1 ior 1.75 caustics .8 dispersion .3 dispersion_samples 10 fade_distance 6 fade_power .2 fade_color rgbt<.0,.6,.6,.6> } scale <.99,.9,.5>*9.0 rotate<-100,4,100> translate <-1.9,0.99999,4.3> } // sapphire light light_source { <-2.2, 1.6, 4.4> color rgbt <0.0,0,1.0,.9>}