/* -------------------------- Entry: 0004 WWW: http://artcomp1.tripod.com Title: Protoplasm Author: Charles McChesney ---------------------------*/ // Protoplasm // date April 9, 2004 //-------------------------------------------------------------------------- #version 3.5; global_settings { assumed_gamma 1.0 } //-------------------------------------------------------------------------- #declare fraccol = material { texture { pigment { pigment_pattern { julia <0.0, 0.0> , 25 exponent 2 exterior 1 , 1.0 interior 0 , 1.0 color_map { [ 0.0 rgbft <0.866667, 0.439216, 0.376471, 0.208333, 0.208333> ] [ 1.0 rgbft <0.980392, 0.937255, 0.447059, 0.145833, 0.166667> ] } } pigment_map { [0.0 gradient z color_map { [ 0.0 rgbft <1.0, 1.0, 0.501961, 0.0, 0.0> ] [ 1.0 rgbft <1.0, 0.501961, 0.501961, 0.0, 0.0> ] } ] [1.0 agate agate_turb 1.0 color_map { [ 0.0 rgbft <0.227451, 0.980392, 0.286275, 0.552067, 0.531233> ] [ 1.0 rgbft <0.956863, 0.2, 0.34902, 0.3229, 0.364567> ] } ] } } normal { julia <0.0, 0.0> , 25 , 0.5 exponent 2 exterior 1 , 1.0 interior 0 , 1.0 } finish { ambient 0.479833 brilliance 1.578667 phong 0.4748 phong_size 13.906667 specular 0.2374 conserve_energy reflection { 0.1 , 0.5 fresnel on falloff 1.0 exponent 1.0 metallic 1.0 } irid { 0.2 thickness 0.5 turbulence <1.0, 1.0, 1.0> } } } interior { ior 1.223 caustics 1.0 dispersion 1.0 dispersion_samples 7 fade_distance 10.0 fade_power 2.0 fade_color rgbft <0.956863, 0.17647, 0.407843, 0.979, 3.54> }} camera { // diagonal view location <0 , 2 ,-1> look_at <5 , .2 , 0.0>} // sun --------------------------------------------------------------------- light_source{<0,25,-25> color rgb <1,1,1>} // sky --------------------------------------------------------------------- plane{<0,1,0>,1 hollow texture{pigment{ bozo turbulence 0.1 scale 4.50 translate<5,0,0> color_map { [0.05 rgb <0.20, 0.40, 1.0>] [0.6 rgb <1,1,1,.3> ] [1.0 rgb <0.4,0.4,0.4,.1>]} } finish {ambient 1 diffuse 0} } scale 10} //------------------------------ fog{distance 1000 color rgb<.1,.9,.5>} // sea --------------------------------------------------------------------- plane{<0,1,0>, 0 texture{pigment {color rgb <0.94, 0.93, 0.80> } normal {crackle 0.2 scale 1/4 turbulence 0.5 } finish {ambient 0.15 diffuse 0.6 reflection 0.70}}} object{julia_fractal { <-0.63,0.20,-0.53,-.8> quaternion cube // TYPE: sqr | cube | exp | reciprocal | sin | asin | sinh | asinh | cos | acos | // cosh | acosh | tan | atan | tanh | atanh | log | pwr( X_Val, Y_Val ) max_iteration 6.5 precision 40 slice <0,0,0,1>, -.4 material{fraccol } rotate <60,20,0> translate <4.5,1.3,0> } }