light_source{0 rgb 1}#declare x1=0;#declare y1=0;#declare i=2000000;#while(i>0)#declare x2=cos(1.4*x1)-sin(1.4*y1);#declare y2=sin(1.6*x1)+.7*cos(1.6*y1);sphere{,.001pigment{rgb 1}}#declare x1=x2;#declare y1=y2;#declare i=i-1;#end