camera{fisheye angle 720}light_source{x/4 rgb 1}isosurface{function{5*(x*x*y+x*x*z+y*y*x+y*y*z+z*z*y+z*z*x)-2*(x*y+x*z+y*z)}contained_by{sphere{0,9}}open pigment{rgb<0,.2,.4>}finish{specular.8 metallic}}