Group (grp)
key: grp
type: S(C)*
- 
string: object name
- 
(C)* : objects (eg, msh, sphr, grp, etc.) that form the group.
Description
Mechanism for grouping objects together to form a modeling hierarchy. 
For example all the geometry that forms a chair might be placed as children
of a group named "chair".
Conventions
Deleting all groups and placing their children at the top level which not
alter the geometry or material properties of the model, so its never necessary
to use groups.  However the modeling hierarchy they create can be
very useful when editting a model. 
Examples
grp "sphere and a quad"
  sphr "red sphere"
     lmbrtn rgb 0.8 0.2 0.2 end end
     0.0 0.0 0.0 1.0  % center,radius
  end
  msh  % a one quad mesh
  "" mtrlNm "mat" end
     vrtxPstn
       0.5 -0.5 0.0
       0.5  0.5 0.0
       -0.5  0.5 0.0
       -0.5 -0.5 0.0
     end
     vrtxUV    % used for texture
mapping
       1.0 0.0
       1.0 1.0
       0.0 1.0
       0.0 0.0
     end
     qdrltrl
       0 1 2 3
     end
  end
end